Working on a personal project

People in my family don’t talk about what’s wrong or the bad things that happened to them. They hate to complain. They are survivors. There’s this common cliché about never losing face in ‘Asian culture’. Well, I can’t speak for an entire continent, but my family holds this concept very, very highly.

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Why now?

I realized I haven’t pitched the game properly here, so here’s what I currently have in my GDD:

Buried Wounds is an interactive graphic novel about the memories of a war veteran, where the player acts as a narrator: They dive into the troubled mind of a survivor, navigate through a constellation of vivid scenes from the past, connect them together by making choices, and create their own version of the veteran’s story. They decide what happened, when it happened, and what the veteran is going to tell about it to others.

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